
Book 5 of "Press Start." The feather compass hasn't stopped pointing at the ODYSSEY's dark screen — and inside Pixelport, it drags Shane and Allie past every glowing doorway to a brass hatch even Cursor is too nervous to open. Below waits the Sunken Arcade, Pixelport's very first world, where a quiet gray tide is rising through drowned streets of glowing fish-sprites and sleeping game cabinets. With no guide but Grandpa's notebook, the compass, and Buttons's nose, the kids must relight the city the whole of Pixelport stands on — before every doorway above it goes dark.
Your first assessment is free — no card required.
As you move through the story and make choices, your DISC personality profile takes shape across four traits:
The Deep-End Trailblazer
You dive in first and figure out the rest on the way down. When everyone else is still staring at the hatch, you've already got a hand on the handle — and your courage gives the whole team permission to be brave.
The Glow Gatherer
You turn strangers into teammates and searches into celebrations. Wherever you go, the lights get brighter and the crowd gets bigger — because people (and fish-sprites) follow the person who makes the adventure feel like a party.
The Anchor of the Crew
You keep everyone together, rested, and ready — one careful step at a time. Your patience isn't slow; it's strong, and when the moment matters most, the whole team is standing because you held them up.
The Pattern Reader
You see the clue hiding inside every detail — the worn line, the wrong street, the date that doesn't match. While others rush past, you read the world like a map, and your careful thinking finds doors nobody knew were there.